Image 01

doug woods

ICT in Education Consultant and Trainer

Archive for the ‘Online Resources’ Category

Web Apps for Education (in a Time of Financial Constraint)

Tuesday, June 29th, 2010

Person with PDA handheld device.
Image via Wikipedia

Web Apps for Education (in a Time of Financial Constraint)

There always has, or should have, been a desire among schools to get value for money from their ICT purchases. I guess this is even more important nowadays in a climate of financial constraint. There has always been the desire though to balance financial commitment with getting the best for the learners. The best has not always proven to be the most expensive, or perhaps I should say that the most expensive services on offer have not always been the best.

We work in the world of education and I’m sure we would all appreciate suppliers offering their products and services, recognising this. Schools are not generally industries or services that utilise software and hardware to make money or to enable them to run more efficiently. Schools use software and ICT services to enable learning to take place. Whilst we do not object to people and companies making money, if they are offering their products within the education market, I think it only reasonable that we expect them to offer them in the spirit of education and not simply for the purpose of making a quick buck.

Recent years have witnessed the increase in services and products offered via the web. Not all of these have been aimed at schools but many are certainly useful for schools to use. Many of these products are free or have a free service, often with restrictions. Schools have certainly been looking at these and many are making use of them; that is where they are not blocked by overzealous filtering.

Where increasing bandwidth and download speeds are available, these web applications are proving very useful. Though, where connectivity remains poor the use of web tools can be problematic especially for large files such as video or music.

One major problem with web based applications has been that you cannot always rely upon them remaining available. There have been numerous instances of useful applications appearing but later being withdrawn and, more commonly, of applications starting out as ‘free’ but later becoming a paid-for or subscription service. An application may be withdrawn if development funding is insufficient, if development work proves too difficult or if it fails to attract sufficient users. In some cases, a company developing and offering a free service might be bought up by another company, which no longer wishes to offer the free service. Even where a service develops from a free one to a paid one, there is often, though not always, a basic free service which users may be able to continue using.

Users of free web-based services should always be aware of the possibility of the service changing in its nature and should ensure that critical work is not vulnerable to loss or future charges. Of course, there is always the possibility that the usefulness of the free service is clearly demonstrated to the school and that you may wish to take full advantage of the service by moving to the paid for service at a later date. In this way, the web based services might be seen as a form of ‘shareware’ in which you are allowed a free trial before parting with any money. In this way, web based apps may have an economic advantage for schools compared to commercial software packages.

Another aspect of web based applications is that they are usually available to users from any location. Pupils can use the application in school and continue their work at home. This is useful for a teacher setting course work in that they know the pupils each have equality of access to the same tools, provided they have a computer and connectivity at home. Web based applications are usually device independent, some will also work on handheld devices, so a teacher need not be concerned if a pupil has a Mac or even a Linux device at home or school rather than a PC.

Not only is location independence significant for work between school and home, it can also be significant globally in that pupils from across the world can work on the same web based application. This can lead to work being shared with other users around the world and be used to support collaborative projects across cultures and time barriers.

This collaborative aspect is an important one for it demonstrates that even in times of financial constraint, we are still able to extend education across new boundaries by using educational technology.

 Web Apps for Education (in a Time of Financial Constraint)

Possibly Related Posts:


Free Internet Resources

Monday, June 21st, 2010

http://www.senteacher.org

This site, SEN Teacher, has been going for a number of years now and I am surprised it is not more popular than it is. The resources here are excellent and free. In my teaching days, I used to use the letter fans and number lines, which could be customorised and printed off. Now there are many more resources for the teacher to use.

The site says it is for SEN teachers but believe you me, almost any primary teacher could make use of the resources in their teaching.

So the site is well worth a look if you are a primary or special needs teacher in need of quick simple tools or worksheets for use in the class.

http://www.senteacher.org

 Free Internet Resources

Possibly Related Posts:


A Second Look at Second Life

Wednesday, April 14th, 2010

3766460866 f8e7dae3cc m A Second Look at Second Life

image by Learn4Life

A few years ago I first tried out Second Life and, to be honest, I didn’t like it at the time. Nevertheless I decided to give it a second look recently to see if things have changed.

Let me try to explain what it was that I didn’t like the first time. At that time I had a Pentium processor in my machine, a good deal of memory and, for the time, a top range graphics card. Even so, I found Second Life to be quite unusable. The graphics were very crude (rough not rude!) and took a long time to display on the screen. Moving your avatar appeared tricky and cumbersome, in fact doing anything with your avatar appeared tricky and cumbersome, even getting him to look right. As for the flying option, well that just cheesed me off … I wanted to walk properly before I learned to fly!

What I really didn’t like was that you were very restricted in the way you could name your avatar. Although you could give yourself any first name you wanted, your surname was either chosen for you or you could pick from a limited choice. Consequently, I ended up with a name I could never remember and that was not particularly useful when you had to type this in to login each time! Besides, I really wanted the option to use my real name!

When I did get Second Life working (slowly) I found that there wasn’t much you could do with it. Okay, you could meet people but I really just wanted to explore and find out things, after all I don’t talk to people I bump into on the street in real life, except perhaps to say ‘sorry’.

Finally, what really hacked me off was the need to buy virtual currency. You had to pay real money to buy virtual money that you used to buy virtual goods; I’m sorry but that just seemed like a scam to me!

Anyway, that was then and recently I’ve decided to take a second look at Second Life. So what has prompted me to do so? Firstly, I had hoped there would be more to see or do now, I had, in particular, heard about the Learn4Life island which seemed more relevant to my work. I also now have a much more powerful computer and graphics card. I hoped also that many of my other niggles may have been resolved by now.

There certainly have been improvements. I found that Second Life remembered my original Avatar name, which was good because I had long forgotten it, even so, I decided to create a new one from scratch. You still cannot use your real name or even one you completely make up yourself. This is a shame but I did find the choice of surnames a bit more usable than previously, so I was able to come up with a name that sounded a bit sensible!

I still found a problem with the graphics in that they didn’t always render quickly, despite the much faster graphics card. Perhaps my slow urban broadband connection is the problem here (but don’t get me started on that issue). I was also surprised that some of the graphics seemed very poor, almost 1990s style, particularly in the landscape, textures and objects such as trees, but maybe that is a legacy issue.

I still found creating a reasonable Avatar to be tricky, the limited options really didn’t quite match what I wanted to produce. However, it did seem quicker this time around. Moving the avatar was also much easier than before, flying also seemed easier, though I found less need for that.

Second Life has recently introduced a new ‘viewer’ interface tool, which makes it quite easy to use and navigate around the virtual world.

There did seem, however, to be far fewer people in the virtual world than I experienced in the past. I don’t know if Second Life is losing popularity or if more people were now spread over a much larger world.

I did venture a few times over to the Learn4life island and there are certainly a lot of interesting things going on there, except that I didn’t find anyone else on the island. I guess it is the place people visit only when they know something is planned. Even so, I’m quite intrigued by the possibilities on offer there.

The virtual currency still exists and even has a variable exchange rate! My membership to Second Life is still the free level and, I hope, you can do a lot with that. There is a premium level which gives you a few (it seems) more features such as a virtual house, virtual money each week, online help and access to virtual adult facilities (no thank you!). Of course you have to pay real money to get these virtual features which you can only use in the virtual world, which still seems like a scam to me but then, on the other hand, if you can earn virtual money and convert that to real money, it may be more useful. Of course the services offered by Second Life and its developers do cost them money and nobody should begrudge them earning a living; perhaps I just wish there was something more tangible on offer for your real money.

Overall, my second experience of Second Life has been much more positive, the recent changes to the viewer are a great improvement over what went before. I do feel there is a steep learning curve to be gone through before you can fully use Second Life but that is part of the fun of it. There are still a few niggles with the choice of names and avatar design but they do seem more flexible than in my previous experience. Second Life still appears very ‘resource hungry’ and you may find you need a high end machine to make best use of it,m you also appear to need a good broadband connection and I guess some of my problems may lie in my poor urban broadband connection (I told you not to get me started on that…)

If you’ve been put off by earlier experiences of Second Life or not looked at it for a while, I would suggest having another look at it.

If you are on Second Life and see a sullen overweight avatar walking around in a denim shirt and shoulder bag, please say ‘hi’ but don’t be offended if I don ‘t reply; I’m either shy or haven’t yet mastered the speak options!

If you are interested in the Learn4Life island on Second Life, there is a short video introduction here http://blip.tv/file/3404585/

 A Second Look at Second Life

Possibly Related Posts: